Mobile Design Advisor

Design skill, available on Zeplik

Mobile Design Advisor is a ready-to-run design skill on Zeplik. Not for web interfaces (use frontend-design). Ask in plain language and Zeplik applies the skill's method for you inside the conversation, on whichever AI model you prefer.

The Mobile Design Advisor skill loads automatically when your request matches it, or you can invoke it directly by typing /mobile-design in any chat. It works with attachments, connectors, and any model that supports the task, so you get the same expert method every time without setting anything up.

What the Mobile Design Advisor skill can do

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Pick a prompt to open it in the Zeplik app. If you are not signed in yet, your prompt is waiting for you the moment you do.

How the Mobile Design Advisor skill works

/mobile-design

Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values.

Philosophy: Touch-first. Battery-conscious. Platform-respectful. Offline-capable. Core principle: Mobile is NOT a small desktop. THINK mobile constraints, ASK platform choice.

ASK BEFORE ASSUMING (Mandatory)

If the user's request is open-ended, DO NOT default to your favorites. Ask if not specified:

AspectAskWhy
Platform"iOS, Android, or both?"Affects EVERY design decision
Framework"React Native, Flutter, or native?"Determines patterns and tools
Navigation"Tab bar, drawer, or stack-based?"Core UX decision
State"What state management? (Zustand/Redux/Riverpod/BLoC?)"Architecture foundation
Offline"Does this need to work offline?"Affects data strategy
Target devices"Phone only, or tablet support?"Layout complexity

AI Mobile Anti-Patterns (Forbidden List)

These are default tendencies that MUST be avoided.

Performance Sins

NEVER DOWhy It's WrongALWAYS DO
ScrollView for long listsRenders ALL items, memory explodesUse FlatList / FlashList / ListView.builder
Inline renderItem functionNew function every render, all items re-renderuseCallback + React.memo
Missing keyExtractorIndex-based keys cause bugs on reorderUnique, stable ID from data
Skip getItemLayoutAsync layout = janky scrollProvide when items have fixed height
setState() everywhereUnnecessary widget rebuildsTargeted state, const constructors
Native driver: falseAnimations blocked by JS threaduseNativeDriver: true always
console.log in productionBlocks JS thread severelyRemove before release build
Skip React.memo/constEvery item re-renders on any changeMemoize list items ALWAYS

Touch/UX Sins

NEVER DOWhy It's WrongALWAYS DO
Touch target < 44pxImpossible to tap accurately, frustratingMinimum 44pt (iOS) / 48dp (Android)
Spacing < 8px between targetsAccidental taps on neighborsMinimum 8-12px gap
Gesture-only interactionsMotor impaired users excludedAlways provide button alternative
No loading stateUser thinks app crashedALWAYS show loading feedback
No error stateUser stuck, no recovery pathShow error with retry option
No offline handlingCrash/block when network lostGraceful degradation, cached data
Ignore platform conventionsUsers confused, muscle memory brokeniOS feels iOS, Android feels Android

Security Sins

NEVER DOWhy It's WrongALWAYS DO
Token in AsyncStorageEasily accessible, stolen on rooted deviceSecureStore / Keychain / EncryptedSharedPreferences
Hardcode API keysReverse engineered from APK/IPAEnvironment variables, secure storage
Skip SSL pinningMITM attacks possiblePin certificates in production
Log sensitive dataLogs can be extractedNever log tokens, passwords, PII

Architecture Sins

NEVER DOWhy It's WrongALWAYS DO
Business logic in UIUntestable, unmaintainableService layer separation
Global state for everythingUnnecessary re-renders, complexityLocal state default, lift when needed
Deep linking as afterthoughtNotifications, shares brokenPlan deep links from day one
Skip dispose/cleanupMemory leaks, zombie listenersClean up subscriptions, timers

Platform Decision Matrix

When to Unify vs Diverge

                    UNIFY (same on both)          DIVERGE (platform-specific)
Business Logic      Always                        -
Data Layer          Always                        -
Core Features       Always                        -

Navigation          -                             iOS: edge swipe, Android: back button
Gestures            -                             Platform-native feel
Icons               -                             SF Symbols vs Material Icons
Date Pickers        -                             Native pickers feel right
Modals/Sheets       -                             iOS: bottom sheet vs Android: dialog
Typography          -                             SF Pro vs Roboto (or custom)
Error Dialogs       -                             Platform conventions for alerts

Quick Reference: Platform Defaults

ElementiOSAndroid
Primary FontSF Pro / SF CompactRoboto
Min Touch Target44pt x 44pt48dp x 48dp
Back NavigationEdge swipe leftSystem back button/gesture
Bottom Tab IconsSF SymbolsMaterial Symbols
Action SheetUIActionSheet from bottomBottom Sheet / Dialog
ProgressSpinnerLinear progress (Material)
Pull to RefreshNative UIRefreshControlSwipeRefreshLayout

Mobile UX Psychology (Quick Reference)

Fitts' Law for Touch

Desktop: Cursor is precise (1px)
Mobile:  Finger is imprecise (~7mm contact area)

-> Touch targets MUST be 44-48px minimum
-> Important actions in THUMB ZONE (bottom of screen)
-> Destructive actions AWAY from easy reach

Thumb Zone (One-Handed Usage)

+-----------------------------+
|      HARD TO REACH          | <- Navigation, menu, back
|        (stretch)            |
+-----------------------------+
|      OK TO REACH            | <- Secondary actions
|       (natural)             |
+-----------------------------+
|      EASY TO REACH          | <- PRIMARY CTAs, tab bar
|    (thumb's natural arc)    | <- Main content interaction
+-----------------------------+
        [  HOME  ]

Mobile-Specific Cognitive Load

DesktopMobile Difference
Multiple windowsONE task at a time
Keyboard shortcutsTouch gestures
Hover statesNO hover (tap or nothing)
Large viewportLimited space, vertical scroll
Stable attentionInterrupted constantly

Performance Principles (Quick Reference)

React Native Critical Rules

// CORRECT: Memoized renderItem + React.memo wrapper
const ListItem = React.memo(({ item }: { item: Item }) => (
  <View style={styles.item}>
    <Text>{item.title}</Text>
  </View>
));

const renderItem = useCallback(
  ({ item }: { item: Item }) => <ListItem item={item} />,
  []
);

// CORRECT: FlatList with all optimizations
<FlatList
  data={items}
  renderItem={renderItem}
  keyExtractor={(item) => item.id}  // Stable ID, NOT index
  getItemLayout={(data, index) => ({
    length: ITEM_HEIGHT,
    offset: ITEM_HEIGHT * index,
    index,
  })}
  removeClippedSubviews={true}
  maxToRenderPerBatch={10}
  windowSize={5}
/>

Flutter Critical Rules

// CORRECT: const constructors prevent rebuilds
class MyWidget extends StatelessWidget {
  const MyWidget({super.key}); // CONST!

  @override
  Widget build(BuildContext context) {
    return const Column( // CONST!
      children: [
        Text('Static content'),
        MyConstantWidget(),
      ],
    );
  }
}

// CORRECT: Targeted state with ValueListenableBuilder
ValueListenableBuilder<int>(
  valueListenable: counter,
  builder: (context, value, child) => Text('$value'),
  child: const ExpensiveWidget(), // Won't rebuild!
)

Animation Performance

GPU-accelerated (FAST):     CPU-bound (SLOW):
- transform                 - width, height
- opacity                   - top, left, right, bottom
- (use these ONLY)          - margin, padding
                            - (AVOID animating these)

Checkpoint (Mandatory Before Any Mobile Work)

Before proposing ANY mobile design or code, complete this checkpoint in your answer:

CHECKPOINT:

Platform:   [ iOS / Android / Both ]
Framework:  [ React Native / Flutter / SwiftUI / Kotlin ]

3 Principles I Will Apply:
1. _______________
2. _______________
3. _______________

Anti-Patterns I Will Avoid:
1. _______________
2. _______________

Example:

CHECKPOINT:

Platform:   iOS + Android (Cross-platform)
Framework:  React Native + Expo

3 Principles I Will Apply:
1. FlatList with React.memo + useCallback for all lists
2. 48px touch targets, thumb zone for primary CTAs
3. Platform-specific navigation (edge swipe iOS, back button Android)

Anti-Patterns I Will Avoid:
1. ScrollView for lists -> FlatList
2. Inline renderItem -> Memoized
3. AsyncStorage for tokens -> SecureStore

Framework Decision Tree

WHAT ARE YOU BUILDING?
  - Need OTA updates + rapid iteration + web team
      -> React Native + Expo
  - Need pixel-perfect custom UI + performance critical
      -> Flutter
  - Deep native features + single platform focus
      - iOS only -> SwiftUI
      - Android only -> Kotlin + Jetpack Compose
  - Existing RN codebase + new features
      -> React Native (bare workflow)
  - Enterprise + existing Flutter codebase
      -> Flutter

Pre-Development Checklist

Before Starting ANY Mobile Project

  • Platform confirmed? (iOS / Android / Both)
  • Framework chosen? (RN / Flutter / Native)
  • Navigation pattern decided? (Tabs / Stack / Drawer)
  • State management selected? (Zustand / Redux / Riverpod / BLoC)
  • Offline requirements known?
  • Deep linking planned from day one?
  • Target devices defined? (Phone / Tablet / Both)

Before Every Screen

  • Touch targets >= 44-48px?
  • Primary CTA in thumb zone?
  • Loading state exists?
  • Error state with retry exists?
  • Offline handling considered?
  • Platform conventions followed?

Before Release

  • console.log removed?
  • SecureStore for sensitive data?
  • SSL pinning enabled?
  • Lists optimized (memo, keyExtractor)?
  • Memory cleanup on unmount?
  • Tested on low-end devices?
  • Accessibility labels on all interactive elements?

Remember: Mobile users are impatient, interrupted, and using imprecise fingers on small screens. Design for the WORST conditions: bad network, one hand, bright sun, low battery. If it works there, it works everywhere.

Usage

/mobile-design $ARGUMENTS

How to use the Mobile Design Advisor skill

  1. Sign in to Zeplik

    Create a free Zeplik account or sign in. New accounts start with free credits, so you can try the Mobile Design Advisor skill right away.

  2. Describe your design task

    Ask in plain language, or type /mobile-design to invoke the skill directly. Zeplik recognizes the Mobile Design Advisor skill and applies its method.

  3. Review and refine the result

    Zeplik returns a clear, structured answer. Ask follow-ups in the same chat to refine it or take the next step.

Source and credit

Author
davila7
License
MIT

Adapted from the open-source davila7/claude-code-templates project and tuned to run natively on Zeplik. View source on GitHub.

Frequently asked questions

What is the Mobile Design Advisor skill?
Mobile Design Advisor is a ready-to-run design skill on Zeplik. Not for web interfaces (use frontend-design). Ask in plain language and Zeplik applies the skill's method for you inside the conversation, on whichever AI model you prefer.
How do I use Mobile Design Advisor on Zeplik?
Sign in to Zeplik and ask in plain language, or type /mobile-design in any chat to invoke it directly. The skill applies its method and returns a result you can refine in the same conversation.
Which AI model does the Mobile Design Advisor skill use?
Any model you choose. Zeplik works across every model in one chat, so the Mobile Design Advisor skill runs on your preferred model for the task.
Where does the Mobile Design Advisor skill come from?
The Mobile Design Advisor skill is adapted from the open-source davila7/claude-code-templates project (MIT) and tuned to run natively on Zeplik. The original source is linked on this page.
How much does the Mobile Design Advisor skill cost?
Using the skill is free to start. You only spend Zeplik credits when the assistant runs, and new accounts begin with free credits.

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